Ghost in the Water
John Hawkins begins the 7th grade at a new school, where his passion for robotics lands him an invitation to join a secret club. John joins Malena, Natsumi, Hector, and Kimmey in the League of Scientists, using their knowledge of biology, technology, logic, and chemistry to unravel the mysteries that haunt their quiet town. John must learn to work as a team with his supportive new friends, confront his fear of the school bully, and trust his own skills in order to solve the secret of the ghost terrorizing the school pool.
Published by: Science, Naturally!